Song of Sadness

Into the Spark Cave

Also we met a new guy

JOSH JOINED, a Dwarven wizard named Cairner.Transmutation!

So at the brothers home still, they tell us that they have the materials to make us some Cryotubes, which are similar to alchemist fire but with ice and area damage. They are 20g each, so only Thaele buys one.
Cryotube: 10ft square that slows enemies and initial damage and d4 lingering, particularly effective against what we will find in caves 20g each

After that, Thaele did some minor shopping, then the group went back to the Tavern to check out the map and discuss the plan. While looking over the map, a dwarf noticed Baddwaf and the compared warhammers. Thaele then noticed the arcane crystal focus and commented on that. In the end it was decided that Cairner the dwarven transmutationist would join the group for the spark caves.

About a days travel so we spent one night camped to get there early on the day.

Onward we go.

We stop to have lunch.

Onward some more.

HUGE VALLEY. Other side is a couple miles, Thaele realizes that this is prob the valley that the spark caves are in.

The valley is a sheer drop where we are. Can look around for a better place. Could probably find a shallow slope but could take a while

Valley is pretty wide. An hour to walk from one side to the other

Cairner speaks up, and it turns out he has feather fall and suggests they just walk off the cliff. Thaele asks to see his book and make sure the spell is legitimate, so he spends some time doing that, and then the group walks off the cliff. Thaele and Cairner looking very dignified during the slow descent, while Baddwaf tried to climb down, fell, and went tumbling down anyway, though slowly

Onward to a stream! But then its not a stream its a series of rapids.

10-20 feet wide

Asdav ties a rope to one tree, trudges across to tie a rope to the other side,he does slip and tumble a bit but he has the rope tied around him so hes fine but soaked. He does get to the other side and tie the rope up.The group shimmies across easily enough with the rope there.Thaele cast Unseen Servant during the time Asdav was crossing so that he could order the servant to untie the first end of the rope so the group could recollect it. He then used prestidigitation to dry the rope! (But not Asdav for some reason?)

Another 30min-hour we find a cavern! It has a red light emanating from within

We get in, no torches or anything because we all have darkvision, and we see an electrical spark pole in the wall.

Thaele Mage Hands a metal flask over,it is shocked and blackened.Does the same with a cloth sack. Cloth sack not shocked. Recollects both.

Cairner picks up rocks to transmute into wood, in the shape of a door.

It works! 30 minutes, but it worked. We got across safely.

See a monster. Thaele:ARCANA CHECK its a fire slug and they like to belch fire, but are pretty passive if you keep your distance.

We go a bit in, see a skeleton and some more fire slugs.

go another direction and IGNORED THE LOOT

We see a “giant room of danger fucks”, specifically, lava pits and electric poles everywhere.
Back to the first room with the skelliebones. We kill the slugs, Baddwaf got hurt a bit.

Thaele knows that fire slug skins are fire proof, so tucked them away to take to a leather worker for later.

On the skeleton: dented blackened helm, broken bronze spear, iron shield, pouch with 50 silver pieces. Also find a piece of parchment that is mostly burned away, but you do see a bit of underlined single word that says “EGGS”

Baddwaff takes the shield and spends some time skinning the Fire Slug to cover the shield.

Thaele tried to freeze one of the power poles but no luck.
Cairner tried eldritch blast and was eventually able to break it, it zapped all over the place for a couple minutes, then fizzles out evetally

Does it again and it zaps into some lava…. a moment later we hear an ominous sound, and then what appears to be a fire elemental pops up! End session.


searsm8 Brail

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